

In other words, genuine cause for criticism. There’s also the apprehension that, regardless of her history, it’s really just an excuse to get some T and A on display.

When these collide with Kojima’s tweet displaying Quiet’s backside, what we’re left with is the suspicion that we’re supposed to be gawking at her. In spite of Kojima’s insistence that ’once you recognize the secret reason for her exposure, you will feel ashamed of your words and deeds’, there really isn’t a huge deal to combat that worry either.Īll we’ve seen so far are trailers and digital models featuring a scantily-clad sniper. We don’t need more games suggesting that women are there to be stared at or fantasised over, regardless of their back-story. It’s almost an indication that these outfits are acceptable so long as there’s a ‘reason’ – no matter how loose – behind them, and I’m uncomfortable with such attempts to justify this sort of design.

I wish he’d been more open with his reasoning, spoilers be damned although I have my doubts that it could validate such a revealing get-up, it’s frustrating to see sexist ogres being given the tools (a faux moral high-ground in this case) to derail discussion. It’s easy enough to re-write this suspect motivation for putting her flesh on display, especially if the result is sexist. This vague explanation has given them ammunition with which to blast legitimate concerns about the character being objectified. So if you’ve been attracted to the series by the deliriously positive reviews of Metal Gear Solid V: The Phantom Pain, but are worried about not understanding anything that’s going on.
